Future Fire Emblem Games Shouldn’t Forget Three Houses’ Most Immersive Schoolyard System After Engage - News Tech Review

Future Fire Emblem Games Shouldn’t Forget Three Houses’ Most Immersive Schoolyard System After Engage


Not only has Fire Emblem Engage been a great showcase of characters and mechanics from the series past, it has also introduced a variety of new mechanics to keep the series fresh. Mechanics like Emblems, Bond Rings, and the Break system have all added depth to the gameplay of Fire Emblem Engage and mark a positive direction for the series. However, there is one missing mechanic from its predecessor, Fire Emblem: Three Houses, that makes changing units’ classes less exciting and complex than it could have been.

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Unlike Fire Emblem: Three Houses, Fire Emblem Engage does not feature the calendar schedule that dictates when activities like lessons and free time take place. While this mechanic was a nice change of pace when Fire Emblem: Three Houses launched, it could become tiresome after multiple playthroughs. Despite the return to a streamlined format in Fire Emblem Engage, the use of Certification Exams as part of the academy motif of Fire Emblem: Three Houses was one aspect that should have stayed from that entry, and hopefully future Fire Emblem titles will see it return in some way.

RELATED: Fire Emblem Engage’s Emblem Interactions Leave Lots of Fan Service on the Cutting Room Floor


Certification Exams Should Return in Future Fire Emblem Games

Fire Emblem: Three Houses successfully found ways to incorporate staple mechanics from the series in new and interesting ways using school life as a backdrop. Giving lessons could help units grow proficient in certain weapons, which could then allow them to take



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